Ship OpenDota counter-stats reordering for feared items, finalize SITE_VERSION/docs for rankings/streamers/trends/matches/mechanics and draft archetypes, and ignore regenerable Web data caches. Co-authored-by: Cursor <cursoragent@cursor.com>
325 lines
9.6 KiB
Python
325 lines
9.6 KiB
Python
"""Draft suggestions from qualitative hero relations + lineup archetypes.
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Mark available heroes with 克 / 搭 / 补:
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克 — relation counters, push/global answers, punish enemy gaps
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搭 — synergy with locked allies
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补 — fill ally tag gaps
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Role-queue filters by position tags; otherwise all heroes are candidates.
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Also returns a short analysis string and per-mark reasons (no AI).
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Data: data/relations.json + draft_archetypes rules.
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"""
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from __future__ import annotations
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from draft_archetypes import (
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answer_for_candidate,
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collect_reasons,
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detect_archetypes,
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detect_gaps,
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format_analysis,
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tag_profile,
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)
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from grid import hero_table
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from hero_tags import tags_for_hero
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from relations import DEFAULT_RELATIONS, indexes, load_relations
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DEFAULT_ROLE_TAGS = {
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"1": ["Carry"],
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"2": ["Carry", "Nuker", "Escape"],
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"3": ["Initiator", "Durable", "Carry"],
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"4": ["Support"],
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"5": ["Support"],
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}
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# Soft boosts when candidate tags address a prominent enemy profile face.
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# Never creates marks alone.
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_PROFILE_BOOSTS: dict[str, tuple[str, ...]] = {
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"爆发": ("耐久", "逃生"),
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"推进": ("控制", "先手"),
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"先手": ("逃生", "控制"),
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"控制": ("逃生", "耐久"),
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"核心": ("控制", "先手"),
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"辅助": ("核心", "先手"),
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}
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_SOFT_BOOST = 0.25
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_ARCH_BOOST = 0.5
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_GAP_BOOST = 0.35
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def _maps() -> tuple[dict[str, str], dict[str, list[str]], dict[str, list[str]]]:
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table = hero_table()
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names = {h["key"]: h["name_loc"] for h in table}
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roles = {h["key"]: list(h.get("roles") or []) for h in table}
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tags = {
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h["key"]: list(h.get("tags") or []) or tags_for_hero(h["key"], h.get("roles"))
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for h in table
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}
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return names, roles, tags
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def enemy_keys(confirmed: dict[int, str], self_team: str | None) -> list[str]:
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if self_team == "radiant":
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slots = range(6, 11)
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elif self_team == "dire":
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slots = range(1, 6)
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else:
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return []
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return [confirmed[s] for s in slots if confirmed.get(s)]
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def ally_keys(confirmed: dict[int, str], self_team: str | None, self_slot: int | None = None) -> list[str]:
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"""Teammates already locked (excludes your own slot)."""
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if self_team == "radiant":
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slots = range(1, 6)
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elif self_team == "dire":
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slots = range(6, 11)
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else:
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return []
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out = []
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for s in slots:
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if self_slot is not None and s == self_slot:
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continue
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if confirmed.get(s):
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out.append(confirmed[s])
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return out
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def candidates_for_position(
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position: int | None,
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*,
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roles_by_key: dict[str, list[str]],
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role_tags: dict | None = None,
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) -> list[str]:
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"""Role-queue filter. position=None means all heroes (non-role queue)."""
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if position is None:
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return list(roles_by_key.keys())
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tags_map = role_tags or DEFAULT_ROLE_TAGS
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wanted = set(tags_map.get(str(position)) or tags_map.get(position) or [])
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if not wanted:
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return []
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out = []
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for key, tags in roles_by_key.items():
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if wanted.intersection(tags):
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out.append(key)
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return out
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def enemy_profile(enemies: list[str], tags_by_key: dict[str, list[str]] | None = None) -> dict[str, int]:
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"""Count Chinese draft tags across locked enemies."""
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if tags_by_key is None:
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_, _, tags_by_key = _maps()
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return tag_profile(enemies, tags_by_key)
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def _profile_soft_boost(cand_tags: list[str], profile: dict[str, int]) -> float:
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if not profile or not cand_tags:
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return 0.0
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cand = set(cand_tags)
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boost = 0.0
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for face, n in sorted(profile.items(), key=lambda kv: (-kv[1], kv[0])):
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if n <= 0:
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continue
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wanted = _PROFILE_BOOSTS.get(face)
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if not wanted:
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continue
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if cand.intersection(wanted):
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boost += _SOFT_BOOST * n
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return boost
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def _empty_result() -> dict:
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return {
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"enemy_profile": {},
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"ally_profile": {},
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"enemy_archetypes": [],
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"enemy_gaps": [],
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"ally_gaps": [],
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"analysis": "",
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"marks": [],
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}
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def suggest_marks(
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*,
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position: int | None,
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enemies: list[str],
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allies: list[str] | None = None,
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exclude: set[str] | list[str],
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relations: dict | None = None,
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top_n: int | None = 0,
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role_tags: dict | None = None,
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min_enemies: int = 1,
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min_heroes_for_gaps: int = 2,
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archetypes_enabled: bool = True,
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**_ignored,
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) -> dict:
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"""Return 克/搭/补 marks plus lineup analysis.
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Requires at least ``min_enemies`` locked enemies. ``top_n`` None/<=0 means
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no truncation. ``position`` None = non-role queue (all heroes).
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"""
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allies = list(allies or [])
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enemies = list(enemies or [])
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if len(enemies) < max(1, int(min_enemies)):
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return _empty_result()
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rel = relations if relations is not None else load_relations()
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has_rel = bool(rel.get("counters") or rel.get("synergies"))
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if not has_rel and not archetypes_enabled:
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return _empty_result()
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names, roles_by_key, tags_by_key = _maps()
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counters_of, countered_by, synergies_of = indexes(rel) if has_rel else ({}, {}, {})
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exclude_set = {e for e in exclude if e}
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e_profile = tag_profile(enemies, tags_by_key)
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a_profile = tag_profile(allies, tags_by_key)
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archetypes: list[str] = []
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enemy_gaps: list[str] = []
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ally_gaps: list[str] = []
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if archetypes_enabled:
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archetypes = detect_archetypes(enemies, tags_by_key)
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enemy_gaps = detect_gaps(
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e_profile, hero_count=len(enemies), min_heroes=min_heroes_for_gaps
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)
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ally_gaps = detect_gaps(
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a_profile, hero_count=len(allies), min_heroes=min_heroes_for_gaps
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)
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analysis = format_analysis(
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archetypes=archetypes,
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enemy_gaps=enemy_gaps,
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ally_gaps=ally_gaps,
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ally_count=len(allies),
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)
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scored: list[tuple[float, str, dict]] = []
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for cand in candidates_for_position(position, roles_by_key=roles_by_key, role_tags=role_tags):
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if cand in exclude_set:
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continue
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cand_tags = tags_by_key.get(cand) or []
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beats = []
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beaten_by = []
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with_allies = []
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for ek in enemies:
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for edge in counters_of.get(cand) or []:
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if edge["key"] == ek:
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beats.append({"enemy": ek, "reason": edge.get("reason") or ""})
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for edge in countered_by.get(cand) or []:
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if edge["key"] == ek:
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beaten_by.append({"enemy": ek, "reason": edge.get("reason") or ""})
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for ak in allies:
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for edge in synergies_of.get(cand) or []:
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if edge["key"] == ak:
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with_allies.append({"ally": ak, "reason": edge.get("reason") or ""})
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arch_hits, punish_gaps, fill_gaps = answer_for_candidate(
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cand,
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cand_tags,
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archetypes=archetypes,
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enemy_gaps=enemy_gaps,
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ally_gaps=ally_gaps,
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)
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labels: list[str] = []
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if beats or arch_hits or punish_gaps:
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labels.append("克")
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if with_allies:
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labels.append("搭")
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if fill_gaps:
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labels.append("补")
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if not labels:
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continue
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reasons = collect_reasons(
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names=names,
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beats=beats,
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with_allies=with_allies,
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archetype_hits=arch_hits,
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punish_gaps=punish_gaps,
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fill_gaps=fill_gaps,
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)
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soft = _profile_soft_boost(cand_tags, e_profile)
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score = (
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float(len(beats) - len(beaten_by) + len(with_allies))
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+ soft
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+ _ARCH_BOOST * len(arch_hits)
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+ _GAP_BOOST * (len(punish_gaps) + len(fill_gaps))
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)
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scored.append((score, cand, {
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"labels": labels,
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"beats": beats,
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"beaten_by": beaten_by,
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"with": with_allies,
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"reasons": reasons,
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"score": round(score, 3),
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}))
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scored.sort(key=lambda t: (t[0], t[1]), reverse=True)
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limit = None if top_n is None or int(top_n) <= 0 else int(top_n)
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sliced = scored if limit is None else scored[:limit]
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marks = []
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for rank, (_score, key, detail) in enumerate(sliced, start=1):
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marks.append({
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"key": key,
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"name_loc": names.get(key, key),
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"rank": rank,
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**detail,
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})
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return {
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"enemy_profile": e_profile,
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"ally_profile": a_profile,
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"enemy_archetypes": archetypes,
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"enemy_gaps": enemy_gaps,
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"ally_gaps": ally_gaps,
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"analysis": analysis,
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"marks": marks,
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}
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def suggest_top(
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*,
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position: int | None,
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enemies: list[str],
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allies: list[str] | None = None,
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exclude: set[str] | list[str],
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relations: dict | None = None,
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top_n: int | None = 0,
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role_tags: dict | None = None,
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min_enemies: int = 1,
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min_heroes_for_gaps: int = 2,
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archetypes_enabled: bool = True,
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**_ignored,
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) -> list[dict]:
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"""Compatibility wrapper: return mark list from ``suggest_marks``."""
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return suggest_marks(
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position=position,
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enemies=enemies,
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allies=allies,
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exclude=exclude,
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relations=relations,
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top_n=top_n,
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role_tags=role_tags,
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min_enemies=min_enemies,
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min_heroes_for_gaps=min_heroes_for_gaps,
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archetypes_enabled=archetypes_enabled,
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**_ignored,
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)["marks"]
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__all__ = [
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"DEFAULT_RELATIONS",
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"DEFAULT_ROLE_TAGS",
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"ally_keys",
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"candidates_for_position",
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"enemy_keys",
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"enemy_profile",
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"load_relations",
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"suggest_marks",
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"suggest_top",
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]
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