Reorganize repository into pc web shared monorepo
Separate the local recognition, web publishing, and shared data paths while preserving direct script execution and existing site content. Co-authored-by: Cursor <cursoragent@cursor.com>
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"""Download UI art used by https://www.dota2.com/heroes.
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- Landscape hero cards: Steam CDN `heroes/{key}.png`
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- Attribute icons: Steam CDN `icons/hero_{strength,agility,...}.png`
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Separate from `templates/cdn/` face crops used for top-bar matching.
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Usage:
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python fetch_hero_portraits.py
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python fetch_hero_portraits.py --force
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Writes:
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assets/hero_portraits/{key}.png
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assets/attr_icons/{str,agi,int,all}.png
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"""
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from __future__ import annotations
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import sys
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from pathlib import Path
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sys.path.insert(0, str(Path(__file__).resolve().parents[1]))
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import argparse
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import json
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from shared.http_utils import fetch_hero_keys, http_bytes
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from shared.paths import ATTR_ICONS, HERO_PORTRAITS, HEROES_JSON
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# wide = face headshots; crop = waist-up 3D renders (usually worse in dense grids).
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CARD_URL = (
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"https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/heroes/{key}.png"
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)
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CROP_URL = (
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"https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/heroes/crops/{key}.png"
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)
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ATTR_ICON_URL = (
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"https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/{name}.png"
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)
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ATTR_FILES = {
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"str": "hero_strength",
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"agi": "hero_agility",
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"int": "hero_intelligence",
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"all": "hero_universal",
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}
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def hero_keys() -> list[str]:
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if HEROES_JSON.is_file():
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rows = json.loads(HEROES_JSON.read_text(encoding="utf-8"))
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return [h["key"] for h in rows if h.get("key")]
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return fetch_hero_keys()
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def fetch_attr_icons(*, force: bool) -> tuple[int, int, int]:
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ATTR_ICONS.mkdir(parents=True, exist_ok=True)
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ok = skip = fail = 0
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for attr, name in ATTR_FILES.items():
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out = ATTR_ICONS / f"{attr}.png"
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if out.is_file() and not force:
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skip += 1
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continue
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try:
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data = http_bytes(ATTR_ICON_URL.format(name=name), timeout=30)
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out.write_bytes(data)
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ok += 1
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print(f" attr {attr} <- {name} ({len(data)} bytes)")
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except Exception as e: # noqa: BLE001
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fail += 1
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print(f" FAIL attr {attr}: {e}")
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return ok, skip, fail
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def main() -> None:
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ap = argparse.ArgumentParser(description="Download dota2.com/heroes UI art")
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ap.add_argument("--force", action="store_true", help="re-download existing files")
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ap.add_argument(
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"--style",
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choices=("crop", "wide"),
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default="wide",
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help="wide = face headshots for draft grid (default); crop = waist-up renders",
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)
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args = ap.parse_args()
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print("attribute icons...")
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a_ok, a_skip, a_fail = fetch_attr_icons(force=args.force)
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HERO_PORTRAITS.mkdir(parents=True, exist_ok=True)
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keys = hero_keys()
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ok = skip = fail = 0
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url_t = CROP_URL if args.style == "crop" else CARD_URL
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print(f"hero cards ({args.style})...")
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for key in keys:
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out = HERO_PORTRAITS / f"{key}.png"
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if out.is_file() and not args.force:
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skip += 1
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continue
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try:
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data = http_bytes(url_t.format(key=key), timeout=30)
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out.write_bytes(data)
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ok += 1
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print(f" ok {key} ({len(data)} bytes)")
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except Exception as e: # noqa: BLE001
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fail += 1
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print(f" FAIL {key}: {e}")
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print(f"attrs: downloaded={a_ok} skipped={a_skip} failed={a_fail} -> {ATTR_ICONS}")
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print(f"heroes: downloaded={ok} skipped={skip} failed={fail} -> {HERO_PORTRAITS}")
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if __name__ == "__main__":
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main()
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